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1. Sticky:Duality is open for ATXII teams - in EVE Alliance Tournament Discussion [original thread]
Please may i, too, get a reactivation? Thank you very much
- by Hevlikn Ilunar - at 2014.08.02 18:34:00
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2. Sticky:Dev Blog: A New Live Event for July - in EVE Information Portal [original thread]
N.B I've completed this first set. This was really fun; while the competition doesn't require it, trying to get new and unique angles on each site provided a new breed of creativity in the 'sandbox,' something which i rarely find outside of the f...
- by Hevlikn Ilunar - at 2013.07.01 18:45:00
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3. Sticky:Sanctuary Image Contest Submission Thread Week 1 - in Live Events Discussion [original thread]
Here we go! My favourite is the Ishkone Station. http://imgur.com/a/IAbP0#0 P.S Exploring is dangerous folks
- by Hevlikn Ilunar - at 2013.07.01 17:39:00
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4. [SERVICE] - in Sell Orders [original thread]
Sephira Galamore wrote: CCP Falcon wrote: We've had a few forum reports regarding use of this and whether or not it constitutes a breach of the EULA on the grounds of client modification. In this instance our third party policy applies. Whi...
- by Hevlikn Ilunar - at 2013.06.26 14:15:00
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5. TEST is dying. - in Corporation, Alliance and Organization Discussions [original thread]
Callduron wrote: M'yara Taredi wrote: Confirmed from various chat logs that TEST is indeed dying. Every single member of the alliance, at that! More news at 6:00 Is it TESTicular cancer? Don't joke; people actually die from that t...
- by Hevlikn Ilunar - at 2013.05.27 14:01:00
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6. TEST is dying. - in Corporation, Alliance and Organization Discussions [original thread]
I would just like to confirm, with 100% certainty that test is dying. Fountain got SBU'd by Gentleman's Agreement, and because of their alliance name we have no choice but to drop sov and let them take it. Dreddit will be moving to Poitot and wil...
- by Hevlikn Ilunar - at 2013.05.27 11:15:00
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7. 1-SMEB I was there - in Corporation, Alliance and Organization Discussions [original thread]
I was there twice, flying my guardian. It died the second time though because PL and their cowardly dampeners.
- by Hevlikn Ilunar - at 2013.05.27 11:01:00
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8. RR Broadcasts need shiptypes - in Player Features and Ideas Discussion [original thread]
Bump
- by Hevlikn Ilunar - at 2013.05.27 10:54:00
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9. A small band of Rebel heroes - in Corporation, Alliance and Organization Discussions [original thread]
This thread is pure gold. BL being tryhard posters; Goonies being super bitter; and not a single pubbie.
- by Hevlikn Ilunar - at 2013.05.27 10:51:00
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10. Escort Carriers - in Player Features and Ideas Discussion [original thread]
Jason Amelana wrote: All I Want Is a Sub Carrier That Can At least Hold 1250 Hold Of Drones Thats allowed In High Sec Because that is super balanced mhmm
- by Hevlikn Ilunar - at 2013.05.27 10:51:00
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11. Escort Carriers - in Player Features and Ideas Discussion [original thread]
Personally i think that a new size of ships is unneccesary. You appear to be suggesting a new type of ship with progression similar to cruiser -> battlecruiser. With CCp's changes to progression this would in fact increase the time to get into ...
- by Hevlikn Ilunar - at 2013.05.23 09:44:00
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12. RR Broadcasts need shiptypes - in Player Features and Ideas Discussion [original thread]
Veshta Yoshida wrote: You are suggesting replacing a direct call for a specific rep type with a ship type .. ignoring that you operate mixed fleets (good to be inclusive) and that a lot of ships can be either shield or armour.. why does it mat...
- by Hevlikn Ilunar - at 2013.05.22 08:43:00
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13. RR Broadcasts need shiptypes - in Player Features and Ideas Discussion [original thread]
Sakhr Otaktay wrote: This would be nice the more Snowflake ships get brought to top always. This is a bad idea, because then CCP would be defining what snowflake is. I do not wish to make this idea any more than it is already
- by Hevlikn Ilunar - at 2013.05.21 22:26:00
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14. RR Broadcasts need shiptypes - in Player Features and Ideas Discussion [original thread]
So you know how when someone broadcasts a target, you get a nice little message in the broadcast tab of your fleet window saying [timestamp] - Target: Abadperson (histerribleship) Similarly, when someone in your own fleet broadcasts for shield/a...
- by Hevlikn Ilunar - at 2013.05.21 21:53:00
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15. Sticky:Dev Blog: Reinventing the Radial Menu for Odyssey - in EVE Information Portal [original thread]
mynnna wrote: Dirk Space wrote: How do you turn off the radial menu? I stopped playing for a year when I was forced to use the integrated inventory UI, which still causes me headaches, but came back because I missed the social side. I, rel...
- by Hevlikn Ilunar - at 2013.05.21 18:29:00
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16. Sticky:Dev Blog: Reinventing the Radial Menu for Odyssey - in EVE Information Portal [original thread]
Having been doing large amounts of testing with the current Odyssey patch on Sisi I have a few comments, first however, i shall put things into perspective. I currently run eve at it's lowest graphics settings, with all options but "effects" disa...
- by Hevlikn Ilunar - at 2013.05.21 17:19:00
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17. Ability to link Notes in chat channels, and/or eve mails. - in Player Features and Ideas Discussion [original thread]
Kirimeena D'Zbrkesbris wrote: Hevlikn Ilunar wrote: You would have to click the link in order to see the text. And find yourself on a phishing site... you mean to say this isn't already possible with all the other methods? Literally an...
- by Hevlikn Ilunar - at 2013.02.12 16:35:00
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18. Ammo Restructure - in Player Features and Ideas Discussion [original thread]
AFKish wrote: Currently Tier 1 pirate ammo is completely redundant because Empire faction ammo is very easily sourced and is just better. sourcing Tier 1 pirate ammo through either the pirate LP stores or faction spawns is a much more demandin...
- by Hevlikn Ilunar - at 2013.02.12 16:32:00
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19. Ability to link Notes in chat channels, and/or eve mails. - in Player Features and Ideas Discussion [original thread]
Kirimeena D'Zbrkesbris wrote: So you want to make chat spamming for bots much easier? Insofar as they spam chat with contracts; urls and shitfits. This just gives them a new thing to spam, but wouldn't increase the rate at which spam would o...
- by Hevlikn Ilunar - at 2013.02.12 16:26:00
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20. T2 Shuttles -- Make them a Reality - in Player Features and Ideas Discussion [original thread]
Quintessen wrote: you wouldn't need to train anything for T2 shuttles. T2 ship; no training. What?
- by Hevlikn Ilunar - at 2013.02.12 16:08:00
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